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Sports Competition 1 ~ Summer Camp 2008 ~
  #1 (permalink)  
Old 09-06-2008, 11:43 AM
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Sports Competition 1 ~ Summer Camp 2008 ~

SPORTS COMPETITION ~ SUMMER CAMP 2008 ~

* No off topic posts are allowed.
* Maximum of 3 Members can take part in this competition from each team.
* JUdges will keep an eye on competition. SO if they found any problem or Breaking of rules.
* They have authority to disqualify that member who is involved.
* Result will be announce after Judges Decision.
* points will not be given on per person base.
* Members Chosen by Team Leader can only take part in competition.
* If Any team's Leader didn't post any name of particpant in 3 days. 2nd team will win that competition.


In this Competition Both teams have to give Information about Sport Given to them.
This competition duration is 2 weeks.
In week 1 Asjad's Team will post info about Cricket & Kool Guy's Team will post info about Football. In Week 2 Asjad's team will post info about Football & Kool Guy's team will post about Cricket.
JUdges will decide which team has posted quality & more informative stuff in both sports.
Teams are allowed to post Images, History, Videos, Current Ne

* Each team can post 2 Introductions, 3 Images , 5 Current News, 5 Historical News & 5 informations about game.

* In the end of week all posts of Team A will be merged to TEAM A's members POSTS & Team B's POsts will be merged to there Team members POsts
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Last edited by Kool Guy : 10-06-2008 at 03:10 PM.

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Old 09-06-2008, 12:35 PM
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Members for my team :

Kool Guy
Zubair

Our Team will post in ORANGE colour
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Last edited by Kool Guy : 09-06-2008 at 01:56 PM.

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Old 09-06-2008, 01:14 PM
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Football is the name given to a number of different team sports, all of which involve (to varying degrees) kicking a ball with the foot in an attempt to score a goal. The most popular of these sports world-wide is association football, also known as soccer and most commonly just football. The English language word "football" is also applied to gridiron football (which includes American football and Canadian football), Australian rules football, Gaelic football, rugby football (rugby league and rugby union), and related games. Each of these codes (specific sets of rules, or the games defined by them) is referred to as "football".

These games involve:

*Two teams of between 11 and 18 players
kicking a spherical or prolate spheroid ball (which is itself called a football) with the foot;
*a clearly defined area in which to keep the ball;
*scoring goals and/or points, by moving the ball to an opposing team's end of the field and either into a goal area, or over a line;
*the goal and/or line being defended by the opposing team;
*players being required to move the ball—depending on the code—by kicking, carrying and/or hand passing the ball;
*goals and/or points resulting from players putting the ball between two goalposts .
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Last edited by Kool Guy : 09-06-2008 at 01:57 PM.

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Old 09-06-2008, 01:55 PM
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Advancing the ball with kicks, running with it, passing to other team mates, trying to forward it to the opponent’s end of the field, shooting in between the goal posts and scoring a point, this is football. The winning team is the one that has scored more number of points (goals) when a specified length of time has elapsed.

The origin of the game ‘Football’ predates the recorded history. Documented evidence, a manual of Chinese military during the Han Dynasty in about 2nd century BC, describes an organized activity resembling football. It was known as ‘Cuju’ (Tsu Chu), which involved kicking a leather ball through a hole in a piece of silk cloth strung between two 30 foot poles.

The game was re-invented, after over a thousand years by the English. But the name ‘Football’ was used by number of different related team sports, such as Rugby football, American football, Australian rules football, Gelic football and Canadian football. Association football goes by the name ‘Soccer.’ However, many believe that Walter Camp adapted rugby into the sport of football. He contributed many changes from Rugby and Soccer to American football. Few of them are given below:

* One side retained undisputed possession of the ball, until that side gives up the ball as a result of its own violations.
* The line of scrimmage.
* 11 on a team instead of 15.
* Created the quarter-back and center positions.
* Forward pass.
* Standardized the scoring system, numerical scoring.
* Created the safety, interference, penalties, and the neutral zone.
* Tackling as low as the knee was permitted - 1888.
* A touchdown increased in value to six points and field goals went down to three points - 1912.
* Today, the laws of football are determined by the International Football Association Board (IFAB) that was formed in 1886. Federation Internationale de Football Association (FIFA), the international organising body for football adhere to the rules laid down by the IFAB and it organises the most prestigious international football competition, FIFA World Cup, most widely-viewed sporting event in the world.
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Old 09-06-2008, 01:58 PM
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Football Teams

A football team is the collective name for number of players playing together in a football game. At present there are 207 football teams which are affiliated to FIFA. Each of the teams is also affiliated to one of the six confederations of FIFA according to their respective continental zones.
List of National Football Teams Affilated To FIFA By Their Continental Zones

ASIA - Asian Football Confederation
Afghanistan | Australia | Bangladesh | Bahrain | Bhutan | Brunei | Cambodia | China PR | Chinese Taipei | East Timor | Guam | Hong Kong | India | Indonesia | Iran | Iraq | Japan | Jordan | Korea DPR | Korea Republic | Kuwait | Kyrgyzstan | Laos | Lebanon | Macao, China | Malaysia | Maldives | Mongolia | Myanmar | Nepal | Oman | Pakistan | Palestine | Philippines | Qatar | Saudi Arabia | Singapore | Sri Lanka | Syria | Tajikistan | Thailand | Turkmenistan | United Arab Emirates | Uzbekistan | Vietnam | Yemen.


Africa - Confederation Africaine de Football
Algeria | Angola | Benin | Botswana | Burkina Faso | Burundi | Cameroon | Cape Verde | Central African Republic | Chad | Comoros | Congo DR | Congo | Cote d'Ivoire | Djibouti | Egypt | Equatorial Guinea | Eritrea | Ethiopia | Gabon | Gambia | Ghana | Guinea | Guinea-Bissau | Kenya | Lesotho | Liberia | Libya | Madagascar | Malawi | Mali | Mauritania | Mauritius | Morocco | Mozambique | Namibia | Niger | Nigeria | Rwanda | Sao Tom and Principe | Senegal | Seychelles | Sierra Leone | Somalia | South Africa | Sudan | Swaziland | Tanzania | Togo | Tunisia | U****a | Zambia | Zimbabwe.


North and Central America - Confederation of North, Central American and Caribbean Association Football
Anguilla | Antigua and Barbuda | Aruba | Bahamas | Barbados | Belize | Bermuda | British Virgin Islands | Canada | Cayman Islands | Costa Rica | Cuba | Dominica | Dominican Republic | El Salvador | Grenada | Guatemala | Guyana | Haiti | Honduras | Jamaica | Mexico | Montserrat | Netherlands Antilles | Nicaragua | Panama | Puerto Rico | Saint Kitts and Nevis | Saint Lucia | Saint Vincent and the Grenadines | Suriname | Trinidad And Tobago | Turks and Caicos Islands | U.S. Virgin Islands | USA.


South America - Confederacion Sudamericana de Futbol
Argentina | Bolivia | Brazil | Chile | Colombia | Ecuador | Paraguay | Peru | Uruguay | Venezuela.


Oceania - Oceania Football Confederation
American Samoa | Cook Islands | Fiji | New Caledonia | New Zealand | Papua New Guinea | Samoa | Solomon Islands | Tahiti | Tonga | Vanuatu.


Europe - Union of European Football Associations
Albania | Andorra | Armenia | Austria | Azerbaijan | Belarus | Belgium | Bosnia and Herzegovina | Bulgaria | Croatia | Cyprus | Czech Republic | Denmark | England | Estonia | Faroe Islands | Finland | France | Georgia | Germany | Greece | Hungary | Iceland | Republic of Ireland | Israel | Italy | Kazakhstan | Latvia | Liechtenstein | Lithuania | Luxembourg | Republic of Macedonia | Malta | Moldova | Netherlands | Northern Ireland | Norway | Poland | Portugal | Romania | Russia | San Marino | Scotland | Serbia & Montenegro | Slovakia | Slovenia | Spain | Sweden | Switzerland | The flag of Turkey | Turkey | Ukraine | Wales.
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Old 10-06-2008, 10:42 AM
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Hazrat Abu Huraira Say Riwayat Hai K Nabi Kareem Ne Farmaya;

"Jis Shaks Nai Bina Kisi Sharaye Uzar Aur Bimari K Ramazan Ka Aik Bhi Roza Chora Tu Puri Zindagi K Roze Say Iska Badal Nahi Hosakta."

(Ibne Maja)

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Old 10-06-2008, 11:10 AM
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Hazrat Abu Huraira Say Riwayat Hai K Nabi Kareem Ne Farmaya;

"Jis Shaks Nai Bina Kisi Sharaye Uzar Aur Bimari K Ramazan Ka Aik Bhi Roza Chora Tu Puri Zindagi K Roze Say Iska Badal Nahi Hosakta."

(Ibne Maja)

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Old 10-06-2008, 12:41 PM
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Members for my team :

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Our Team will post in BLUE colour
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Cricket
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Old 12-06-2008, 09:44 PM
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Cricket

Introduction:

Cricket is a bat-and-ball sport contested by two teams, usually of eleven players each. A cricket match is played on a grass field, roughly oval in shape, in the centre of which is a flat strip of ground 22 yards (20.12 m) long, called a cricket pitch. A wicket, usually made of wood, is placed at each end of the pitch.

The bowler, a player from the fielding team, bowls a hard, fist-sized cricket ball from the vicinity of one wicket towards the other. The ball usually bounces once before reaching the batsman, a player from the opposing team. In defence of the wicket, the batsman plays the ball with a wooden cricket bat. Meanwhile, the other members of the bowler's team stand in various positions around the field as fielders, players who retrieve the ball in an effort to stop the batsman scoring runs, and if possible to get him or her out. The batsman — if he or she does not get out — may run between the wickets, exchanging ends with a second batsman (the "non-striker"), who has been waiting near the bowler's wicket. Each completed exchange of ends scores one run. Runs are also scored if the batsman hits the ball to the boundary of the playing area. The match is won by the team that scores more runs.

Cricket has been an established team sport for hundreds of years and is thought to be the second most popular sport in the world, after football (soccer). More than 100 countries are affiliated to the International Cricket Council, cricket's international governing body. The sport's modern form originated in England, and is most popular in the present and former members of the Commonwealth. In many countries including Bangladesh, India, Pakistan, Sri Lanka and the English-speaking countries of the Caribbean, which are collectively known in cricketing parlance as the West Indies, cricket is the most popular sport. In Australia, while other sports are more popular in particular areas, cricket has been described as the "national sport" and has had a role in forming the national identity. It is also a major sport in England, New Zealand, South Africa and Zimbabwe . Many countries also have well-established amateur club competitions, including the Netherlands, Kenya, Nepal and Argentina.

Overview:

The aim of the batting team is to score as many runs as possible. A run is scored when both batsmen successfully move to their respective opposite ends of the pitch. (The batsmen will usually only attempt to score runs after the striker has hit the ball, but this is not required by the rules—the batsmen can attempt runs at any time after the ball has been bowled.) Runs are also scored if the batsman hits the ball to the boundary of the playing area (this scores six runs if the ball crosses the boundary without having touched the ground, or four runs otherwise), or if the bowler commits some technical infringement like bowling the ball out of reach of the batsman.

The aim of the bowler's team is to get each batsman out (this is called a "taking a wicket", or a "dismissal"). Dismissals are achieved in a variety of ways. The most direct way is for the bowler to bowl the ball so that the batsman misses it and it hits the stumps, dislodging a bail. While the batsmen are attempting a run, the fielders may dismiss either batsman by using the ball to knock the bails off the set of stumps to which the batsman is closest before he has grounded himself or his bat in the crease. Other ways for the fielding side to dismiss a batsman include catching the ball off the bat before it touches the ground, or having the batsman adjudged "leg before wicket" (abbreviated "L.B.W." or "lbw") if the ball strikes the batsman's body and would have gone on to hit the wicket. Once the batsmen are not attempting to score any more runs, the ball is "dead", and is bowled again (each attempt at bowling the ball is referred to as a "ball" or a "delivery").

The game is divided into overs of six (legal) balls. At the end of an over another bowler from the fielding side bowls from the opposite end of the pitch. The two umpires also change positions between overs (the umpire previously at square-leg becomes the bowler's umpire at what is now the bowling end, and vice versa). The fielders also usually change positions between overs.

Once out, a batsman is replaced by the next batsman in the team's line-up. (The batting side can reorder their line-up at any time, but no batsman may bat twice in one innings.) The innings (singular) of the batting team ends when the tenth batsman is given out, leaving one batsman not out but without a partner. When this happens, the team is said to be "all out". (In limited overs cricket the innings ends either when the batting team is all out or a predetermined number of overs has been bowled.) At the end of an innings, the two teams exchange roles, and the side that has been fielding bats.

A team's score is reported in terms of the number of runs scored and the number of batsmen that have been dismissed. For example, if five batsmen are out and the team has scored 224 runs, they are said to have scored 224 for the loss of 5 wickets (commonly shortened to "224 for five" and written 224/5 or, in Australia, "five for 224" and 5/224).

The team that has scored more runs at the end of the completed match wins. Different varieties of the game have different definitions of "completion"; for instance there may be restrictions on the number of overs, the number of innings, and the number of balls in each innings.

Results:

If the team that bats last is all out having scored fewer runs than their opponents, the team is said to have "lost by n runs" (where n is the difference between the number of runs scored by the teams). If the team that bats last scores enough runs to win, it is said to have "won by n wickets", where n is the number of wickets left to fall. For instance a team that passes its opponents' score having only lost six wickets would have won "by four wickets".

In a two-innings-a-side match, one team's combined first and second innings total may be less than the other side's first innings total. The team with the greater score is then said to have won by an innings and n runs, and does not need to bat again: n is the difference between the two teams' aggregate scores.

If the team batting last is all out, and both sides have scored the same number of runs, then the match is a tie; this result is quite rare in matches of two innings a side. In the traditional form of the game, if the time allotted for the match expires before either side can win, then the game is declared a draw.

If the match has only a single innings per side, then a maximum number of deliveries for each innings is often imposed. Such a match is called a "limited overs" or "one-day" match, and the side scoring more runs wins regardless of the number of wickets lost, so that a draw cannot occur. If this kind of match is temporarily interrupted by bad weather, then a complex mathematical formula, known as the Duckworth-Lewis method after its developers, is often used to recalculate a new target score. A one-day match can also be declared a "no-result" if fewer than a previously agreed number of overs have been bowled by either team, in circumstances that make normal resumption of play impossible; for example, wet weather.

Laws of cricket:

The game is played in accordance with 42 laws, which have been developed by the Marylebone Cricket Club in discussion with the main cricketing nations. Teams may agree before a game to introduce other rules or alter some of the existing rules. In particular, there are a number of modifications to rules dictating fielding positions for professional limited overs matches.

Players and officials

Players


A team consists of eleven players. Depending on his or her primary skills, a player may be classified as a specialist batsman or bowler. A balanced team usually has five or six specialist batsmen and four or five specialist bowlers. Teams nearly always include a specialist wicket-keeper because of the importance of this fielding position. Each team is headed by a captain, who is responsible for making tactical decisions such as determining the batting order, the placement of fielders and the rotation of bowlers.

A player who excels in both batting and bowling is known as an all-rounder. One who excels as a batsman and wicket-keeper is known as a "wicket-keeper/batsman", sometimes regarded as a type of all-rounder. True all-rounders are rare; most players focus on either batting or bowling skills.

Umpires

Two on-field umpires preside over a match. One umpire stands behind the bowler's wicket, and adjudicates on most decisions. The other (the "square leg umpire") stands with a side view of the batsman (usually near the fielding position called square leg), and assists in decisions for which he or she has a better view. In some professional matches the facility exists for them to refer some decisions to a third umpire, who has the assistance of television replays. In international matches a match referee ensures that play is within the laws of cricket and the spirit of the game. The third umpire and referee do not take the field during play.

Scorers

Two scorers are appointed; usually, one is provided by each team. The laws of cricket specify that the official scorers are to record all runs scored, wickets taken and (where appropriate) overs bowled. They are to acknowledge signals from the umpires, and to check the accuracy of the score regularly both with each other and, at playing intervals, with the umpires. In practice scorers also keep track of other matters, such as bowlers' analyses, the rate at which the teams bowl their overs, and team statistics such as averages and records. In international and national cricket competitions, the media often require notification of records and statistics, so unofficial scorers often keep tally for broadcast commentators and newspaper journalists. The official scorers occasionally make mistakes, but unlike umpires' mistakes these can be corrected after the event.

The playing field

The cricket field consists of a large, often circular or oval-shaped, grassy ground. There are no fixed dimensions for the field but its diameter usually varies between 450 feet (137 m) and 500 feet (150 m). The perimeter of the field, known as the boundary, is marked, often with a rope or a painted line.


The pitch



Most of the action takes place in the centre of this ground, on a rectangular clay strip usually with short grass called the pitch. The pitch measures 10 × 66 feet (3.05 × 20.12 m). The longer dimension of the pitch is also a unit of length known as a chain.

At each end of the pitch three upright wooden stakes, called the stumps, are hammered into the ground. Two wooden crosspieces, known as the bails, sit in grooves atop the stumps, linking each to its neighbour. Each set of three stumps and two bails is collectively known as a wicket. One end of the pitch is designated the "batting end" where the batsman stands and the other is designated the "bowling end" where the bowler runs in to bowl.



The area of the field on the side of the line joining the wickets where the batsman holds his bat (the right-hand side for a right-handed batsman, the left for a left-hander) is known as the "off side", the other as the "leg side" or "on side".

Lines drawn or painted on the pitch are known as creases. Creases are used to adjudicate the dismissals of batsmen and to determine whether a delivery is legal.

The nature of the pitch

Pitches vary in consistency, and thus in the amount of bounce, spin, and seam movement available to the bowler. Hard pitches are usually good to bat on because of high but even bounce. Dry pitches tend to deteriorate for batting as cracks often appear, and when this happens spinners can play a major role. Damp pitches, or pitches covered in grass (termed "green" pitches), allow good fast bowlers to extract extra bounce and seam movement. Such pitches tend to offer help to fast bowlers throughout the match, but become better for batting as the game goes on.

Parts of the field

For some limited-over matches, there are two additional field markings. A painted oval is made by drawing a semicircle of 30 yards (27.4 m) radius from the centre of each wicket with respect to the breadth of the pitch and joining them with lines parallel, 30 yards (27.4 m) to the length of the pitch. This line, commonly known as the "circle", divides the field into an infield and outfield. Two circles of radius 15 yards (13.7 m), centred on each wicket and often marked by dots, define the "close-infield". The infield, outfield, and the close-infield are used to enforce fielding restrictions.

Placements of players



The batting team always has two batsmen on the field. One batsman, known as the "striker", faces and plays the balls bowled by the bowler. His or her partner stands at the bowling end and is known as the "non-striker".

The fielding team has eleven players on the ground. One of them is the current bowler. The wicket-keeper, who generally acts in that role for the whole innings, stands or crouches behind the wicket at the batting end. The captain of the fielding team spreads his or her remaining nine players — the fielders — around the ground, positioned according to the team's strategy.

Match structure

The toss

The two opposing captains toss a coin before the match, and the captain who wins chooses either to bat or bowl first. The captain's decision is usually based on whether the team's bowlers are likely to gain immediate advantage from the pitch and weather conditions (these can vary significantly), or whether it is more likely that the pitch will deteriorate and make batting more difficult later in the game.

Overs

Each innings is divided into overs, each consisting of six consecutive legal deliveries bowled by the same bowler. For the definition of illegal deliveries, see Extras. No bowler may bowl two consecutive overs, so at the end of the over the bowler takes up a fielding position and another player bowls.

Overs are bowled from alternate ends of the pitch; at the end of each over the umpires swap, the umpire at the bowler's end moving to square leg, and the umpire at square leg moving to the new bowler's end. The fielders also usually change positions.


End of an innings

An innings is completed if:

Ten out of eleven batsmen are out (dismissed); the team are said to be "all out".
The team has only one batsman left who can bat, one or more of the remaining players being unavailable owing to injury, illness or absence; again, the team is said to be "all out".
The team batting last reaches the score required to win the match.
The predetermined number of overs has been bowled (in a one-day match only, most commonly 50 overs).
A captain declares his team's innings closed (this does not apply in one-day limited over matches).

Playing time

Typically, two-innings matches are played over three to five days with at least six hours of cricket played each day. One-innings matches are usually played in one day, and often last six hours or more. There are usually formal intervals on each day for lunch and tea, and brief informal breaks for drinks. There is also a short interval between innings.

The game is usually only played in dry weather; play is also usually stopped if it becomes too dark for the batsmen to be able to see the ball safely. Some one-day games are now played under floodlights but, apart from a few experimental games in Australia, floodlights are not used in longer games. Professional cricket is usually played outdoors. These requirements mean that in England, Australia, New Zealand, South Africa and Zimbabwe the game is usually restricted to the summer. In the West Indies, India, Pakistan, Sri Lanka and Bangladesh games are played in the winter. These countries' hurricane and monsoon seasons coincide with their summer.

Batting

The batsman may play a "shot" or "stroke", attempting to hit the bowled ball with the flat surface of the bat. If the ball brushes the side of the bat it is called an "edge". There is no requirement for the batsman to play a shot, and there is no requirement to run if the ball is struck. The batsman automatically scores runs if he hits the ball to the boundary. Shots are named according to the style of swing and the direction aimed. As part of the team's strategy, the player may bat defensively, blocking the ball downwards, or aggressively, hitting the ball hard to empty spaces in order to score runs.

Batsmen come in to bat in a batting order, decided by the team captain. The first two batsmen - the "openers" - usually face the most hostile bowling, from fresh fast bowlers with a new ball. The top batting positions are usually given to the most competent batsmen in the team, and the non-batsmen typically bat last. The batting order is not agreed beforehand, and if a wicket falls any player who has not batted yet may bat next.

Run scoring

To score a run, a striker must run to the opposite end of the pitch, while his non-striking partner runs to his end. To register a run, both runners must touch the ground behind the crease with either their bats or their bodies (the batsmen carry their bats as they run). If the striker hits the ball well enough, the batsmen may double back to score two or more runs. However, no rule requires the batsman to run upon striking the ball. The decision to attempt a run is ideally made by the batsman who has the better view of the ball's position, and this is communicated by calling: "yes", "no" and "wait" are often heard. The batsmen swap ends every time an odd number of runs are scored.

If a fielder knocks the bails off the stumps with the ball while no part of the batsman is grounded behind the popping crease, the batsman nearer the broken wicket is run out. The batsman may ground the bat, provided he or she is holding it.

If the ball reaches the boundary, then runs are automatically scored: six if the ball goes over the boundary without touching the ground, four if it touched the ground. These are scored instead of any runs the batsmen may have already run (unless they have run more, which is unlikely), and they return to the ends at which they started.

Extras

Every run scored by the batsmen contributes to the team's total. A team's total also includes a number of runs which are unaccredited to any batsmen. These runs are known as extras; in Australia they are also called "sundries".

Bowling and dismissals

Bowling

The basics of bowling.Main articles: bowler (cricket), bowling (cricket), and bowling strategy (cricket)
A bowler delivers the ball toward the batsmen: during the bowling action the elbow may be held at any angle and may bend further, but may not straighten out. If the elbow straightens illegally then the square-leg umpire may call no-ball. The current laws allow a bowler to straighten his arm 15 degrees or less.

The bowler's primary goal is usually to get the batsman out; the most common modes of dismissal (except run out) are credited to the bowler, who is said to have taken a wicket. Dismissing an accomplished batsman is more difficult than dismissing a non-batsman. The bowler's secondary task is usually to limit the numbers of runs scored. Occasionally the match situation makes it more important to limit runs than take wickets.

There are many types of bowler, and many nuances of bowling techniques. Two categories are pace bowlers, who aim to bowl quicker than the batsman's reaction speed, and spin bowlers who bowl slower deliveries that bounce and curve in unpredictable ways.

Dismissal of a batsman

There are ten ways in which a batsman may be dismissed. Once a batsman is dismissed, he leaves the field to be replaced by another batsman. When the tenth batsmen is out, and only one batsman remains undismissed, the side is "all out" and the innings is over.

Many modes of dismissal require the wicket to be "put down". The wicket is put down if a bail is dislodged from the top of the stumps; or if a stump is struck out of the ground either by the ball or by a fielder using the hand in which the ball is being held. Of the following ten modes of dismissal, the first five are common; Hit wicket is less common while the last four are technicalities that rarely occur. The ten modes are:

Caught — When a fielder catches the ball before it bounces and after the batsman has struck it with the bat or it has come into contact with the batsman's glove while it is in contact with the bat handle. The bowler and catcher are both credited with the dismissal. (Law 32)
Bowled — When a delivered ball hits the stumps at the batsman's end, and dislodges one or both of the bails. This happens regardless of whether the batsman has edged the ball onto the stumps or not. The bowler is credited with the dismissal. (Law 30)
Leg before wicket (lbw) — When a delivered ball strikes the batsman's leg, pad or body, and the umpire judges that the ball would otherwise have struck the stumps. The laws of cricket stipulate certain exceptions. For instance, a delivery pitching outside the line of leg stump should not result in an lbw dismissal, while a delivery hitting the batsman outside the line of the off stump should result in an lbw dismissal only if the batsman makes no attempt to play the ball with the bat. The bowler is credited with the dismissal.
Run out — When a fielder, bowler or wicket-keeper removes one or both of the bails with the ball by hitting the stumps whilst a batsman is still running between the two ends. The ball can either hit the stumps directly or the fielder's hand with the ball inside it can be used to dislodge the bails. Such a dismissal is not officially credited to any player, although the identities of the fielder or fielders involved are often noted in brackets on the scorecard.
Stumped — When the batsman leaves his crease in playing a delivery, voluntarily or involuntarily, but the ball goes to the wicket-keeper who uses it to remove one or both of the bails through hitting the bail(s) or the wicket before the batsman has remade his ground. The bowler and wicket-keeper are both credited. This generally requires the keeper to be standing within arm's length of the wicket, which is done mainly to spin bowling. (Law 39)
Hit wicket — When the batsman knocks the stumps with either the body or the bat, causing one or both of the bails to be dislodged, either in playing a shot or in taking off for the first run. The bowler is credited with the dismissal. (Law 35)
Handled the ball — When the batsman deliberately handles the ball without the permission of the fielding team. No player is credited with the dismissal. (Law 33)
Hit the ball twice — When the batsman deliberately strikes the ball a second time, except for the sole purpose of guarding his wicket. No player is credited with the dismissal. (Law 34)
Obstructing the field — When a batsman deliberately hinders a fielder attempting to field the ball. No player is credited with the dismissal. (Law 37)
Timed out — When a new batsman takes more than three minutes to take his position in the field to replace a dismissed batsman. (If the delay is protracted, the umpires may decide that the batting side has forfeited the match). This rule prevents the batting team using up time to unfair advantage. No player is credited with the dismissal. (Law 31)

A batsman may leave the field without being dismissed. If injured or taken ill the batsman may temporarily retire, and be replaced by the next batsman. This is recorded as retired hurt or retired ill. The retiring batsman is not out, and may resume the innings later. An unimpaired batsman may retire, and this is treated as being dismissed retired out; no player is credited with the dismissal.

Batsmen cannot be out bowled, caught, leg before wicket, stumped or hit wicket off a no ball. They cannot be out bowled, caught, leg before wicket, or hit the ball twice off a wide.

Some of these modes of dismissal can occur without the bowler bowling a delivery. The batsman who is not on strike may be run out by the bowler if he leaves his crease before the bowler bowls, and a batsman can be out obstructing the field or retired out at any time. Timed out is, by its nature, a dismissal without a delivery. With all other modes of dismissal, only one batsman can be dismissed per ball bowled.


Fielding


Fielders assist the bowlers either by taking catches to dismiss a batsman, or by saving runs by intercepting the ball and returning it, possibly running out the batsman. The wicket-keeper is the only fielder permitted to wear gloves. A fielder may stop the ball with any part of his body.

The wicket-keeper is a specialist fielder who stands behind the batsman's wicket. One player from each side usually acts as the team's wicket-keeper throughout the match. His primary job is to gather deliveries that the batsman does not hit, so that the batsmen cannot run byes. He wears special gloves (he is the only fielder allowed to do so), and pads to cover his lower legs. Owing to his position directly behind the striker, the wicket-keeper has a good chance of getting a batsman out caught off a fine edge from the bat; thicker edges are typically handled by the slip fieldsmen. The wicket-keeper is also the only person who can get a batsman out stumped.

Other roles

Captain

The captain's acumen in deciding the strategy is sometimes crucial to the team's success. The captain makes a number of important decisions, including setting fielding positions, alternating the bowlers and taking the "toss". Before the start of play the captains of the opposing teams meet and toss a coin; the winner of the toss decides which team will bat first. This decision, made in consideration of pitch conditions, the weather and the relative bowling and batting abilities of the two sides, can have an enormous impact on the course of play. In One Day Internationals the captain also decides when to make use of some powerplays.


Runners

In the event of a batsman being fit to bat but too injured to run, the umpires and the fielding captain may allow another member of the batting side to be a runner. If possible, the runner must already have batted. The runner's only task is to run between the wickets instead of the injured batsman. The runner is required to wear and carry exactly the same equipment as the incapacitated batsman. It is possible for both batsmen to have runners, but this is extremely rare.

Substitutes

In all forms of cricket, if a player gets injured or becomes ill during a match, a substitute is allowed to field instead of him, but the substitute cannot bowl, bat, act as a captain or wicket-keeper. The substitute leaves the field if the injured player is fit to return.

For a period from July 2005, the ICC experimented with Super Subs in One Day International (ODI) cricket and some other limited-overs competitions. A single full substitution was allowed, and the substituted player was not allowed to return to the game. It was discontinued from March 2006.




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HISTORY OF FOOTBALL

The contemporary history of the world's favourite game spans more than 100 years. It all began in 1863 in England, when rugby football and association football branched off on their different courses and the Football Association in England was formed - becoming the sport's first governing body.

Both codes stemmed from a common root and both have a long and intricately branched ancestral tree. A search down the centuries reveals at least half a dozen different games, varying to different degrees, and to which the historical development of football has been traced back. Whether this can be justified in some instances is disputable. Nevertheless, the fact remains that people have enjoyed kicking a ball about for thousands of years and there is absolutely no reason to consider it an aberration of the more 'natural' form of playing a ball with the hands.

On the contrary, apart from the need to employ the legs and feet in tough tussles for the ball, often without any laws for protection, it was recognised right at the outset that the art of controlling the ball with the feet was not easy and, as such, required no small measure of skill. The very earliest form of the game for which there is scientific evidence was an exercise from a military manual dating back to the second and third centuries BC in China.

This Han Dynasty forebear of football was called Tsu' Chu and it consisted of kicking a leather ball filled with feathers and hair through an opening, measuring only 30-40cm in width, into a small net fixed onto long bamboo canes. According to one variation of this exercise, the player was not permitted to aim at his target unimpeded, but had to use his feet, chest, back and shoulders while trying to withstand the attacks of his opponents. Use of the hands was not permitted.

Another form of the game, also originating from the Far East, was the Japanese Kemari, which began some 500-600 years later and is still played today. This is a sport lacking the competitive element of Tsu' Chu with no struggle for possession involved. Standing in a circle, the players had to pass the ball to each other, in a relatively small space, trying not to let it touch the ground.

The Greek 'Episkyros' - of which few concrete details survive - was much livelier, as was the Roman 'Harpastum'. The latter was played out with a smaller ball by two teams on a rectangular field marked by boundary lines and a centre line. The objective was to get the ball over the opposition's boundary lines and as players passed it between themselves, trickery was the order of the day. The game remained popular for 700-800 years, but, although the Romans took it to Britain with them, the use of feet was so small as to scarcely be of consequence.

FIFA YEARLY AWARDS

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FC Barcelona

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Brazil, Spain
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Brazil
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China PR
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FIFA World Player GALA 2003

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Zinedine ZIDANE (FRA)
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FIFA Presidential award:

The Iraqi Football Community
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Brazil
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Bahrain

FIFA World Player GALA 2002

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Brazil
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FIFA World Player GALA 2000

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FIFA World Player GALA 1999

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Player of the year:

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FIFA Fair Play Award:

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Brazil
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Slovenia

FIFA World Player GALA 1998

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Player of the year:

Zinedine ZIDANE (FRA)
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FIFA Fair Play Award:

The national associations of Iran, the USA and Northern Ireland
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Brazil
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Croatia

FIFA World Player GALA 1997

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Player of the year:

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FIFA Fair Play Award:

Irish spectators of the World Cup preliminary match versus Belgium, Jozef Zovinec (Slovak amateur player), Julie FOUDY (USA)
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Brazil
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FIFA World Player GALA 1996

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Brazil
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FIFA World Player GALA 1995

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Brazil
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FIFA Fair Play Award:

Nandor Hidgekuti, (individual award) (HUM), Football Association of Zambia
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Germany
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Colombia

FIFA World Player GALA 1992

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Player of the year:

Marco VAN BASTEN (NED)
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FIFA Fair Play Award:

Union Royale Belge des Sociétés de Football Association

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